Services
I have experience with hard surface modeling; which allows me to make different 3D models of objects with precision and detail.
Hard surface modeling
I am skilled in optimization methods such as polygon reduction, along with low poly modeling, in addition, I use textures to show object details keeping the balance between polygons and detail.
Low Poly Modeling








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I have created and designed some interior spaces in order to be used for virtual reality, therefore I have applied techniques to optimize the models.
Creation of Interior Spaces
Due to my experience in the modeling, I have made different UV mappings for 3D models, as well as texturing using Substance Painter.
Texturing and UV mapping
Welcome to my portfolio! My name is Marcela. I'm a 3D artist, and I have experience with Blender and Substance Painter. I have worked on developing games, and for that reason, I have experience with programming in Unity. I'm proactive and enthusiastic about art and design.
If you like my models and are interested in talking to me, don't hesitate to contact me.